mirror of https://github.com/Leinnan/doppler.git
Working imgui
This commit is contained in:
parent
d6d50fb445
commit
baf60f1523
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@ -252,9 +252,11 @@ dependencies = [
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"glfw",
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"glutin",
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"image2",
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"imgui-glfw-rs",
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"imgui",
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"imgui-inspect",
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"imgui-inspect-derive",
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"imgui-opengl-renderer",
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"imgui-winit-support",
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"inline_tweak",
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"log",
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"simple-logging",
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@ -465,16 +467,6 @@ dependencies = [
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"parking_lot",
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]
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[[package]]
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name = "imgui-glfw-rs"
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version = "0.4.2"
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source = "git+https://github.com/Leinnan/imgui-glfw-rs#9537c6d82f1594b22603a4e729e3943a326c54ac"
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dependencies = [
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"glfw",
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"imgui",
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"imgui-opengl-renderer",
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]
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[[package]]
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name = "imgui-inspect"
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version = "0.5.0"
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@ -516,6 +508,16 @@ dependencies = [
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"cc",
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]
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[[package]]
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name = "imgui-winit-support"
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version = "0.4.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "f98171c35263e3eb0dfb66cb876e3efdb788d777c1b613c7d2592303d1276bb5"
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dependencies = [
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"imgui",
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"winit",
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]
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[[package]]
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name = "inline_tweak"
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version = "1.0.8"
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@ -11,7 +11,10 @@ lto = true
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[dependencies]
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gl = "0.14.0"
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imgui-glfw-rs = { git = "https://github.com/Leinnan/imgui-glfw-rs", optional = true }
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imgui="0.4"
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imgui-winit-support = {version="0.4.0", optional=true}
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imgui-opengl-renderer = {version="0.8", optional = true}
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# imgui-glfw-rs = { git = "https://github.com/Leinnan/imgui-glfw-rs", optional = true }
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glfw = {version="0.40.0", optional = true}
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cgmath = "0.17.0"
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imgui-inspect = {version="0.5.0", optional = true}
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@ -24,8 +27,8 @@ image2 = { git = "https://github.com/Leinnan/image2-rs", branch="legacy", defaul
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glutin = "0.24.1"
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[features]
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default = []
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imgui_inspect = ["imgui-inspect-derive", "imgui-inspect", "imgui-glfw-rs"]
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default = ["imgui_inspect"]
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imgui_inspect = ["imgui-inspect-derive","imgui-opengl-renderer", "imgui-inspect", "imgui-winit-support"]
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glfw_obsolete = ["glfw"]
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[profile.dev.package."*"]
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@ -11,7 +11,7 @@ use cgmath::prelude::*;
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use cgmath::{perspective, vec3, Deg, Matrix4, Point3, Vector3};
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#[cfg(feature = "glfw_obsolete")]
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use glfw;
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#[cfg(feature = "imgui_inspect")]
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#[cfg(feature = "glfw_obsolete")]
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use imgui_glfw_rs::glfw;
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pub struct ExampleClient {
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@ -128,7 +128,6 @@ impl Client for ExampleClient {
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}
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fn update(&mut self, _engine: &mut Engine) {}
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#[cfg(feature = "glfw_obsolete")]
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fn process_input(&mut self, window: &glfw::Window, delta: f32) {
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use glfw::{Action, Key};
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@ -153,8 +152,8 @@ impl Client for ExampleClient {
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}
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#[cfg(feature = "imgui_inspect")]
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fn debug_draw(&mut self, ui: &imgui_glfw_rs::imgui::Ui) {
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use imgui_glfw_rs::imgui::*;
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fn debug_draw(&mut self, ui: &imgui::Ui) {
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use imgui::*;
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if let Some(menu_bar) = ui.begin_main_menu_bar() {
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if let Some(menu) = ui.begin_menu(im_str!("Basic"), true) {
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if MenuItem::new(im_str!("Show Object info"))
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@ -6,7 +6,7 @@ use cgmath;
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use cgmath::prelude::*;
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use cgmath::vec3;
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#[cfg(feature = "imgui_inspect")]
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use imgui_glfw_rs::imgui;
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use imgui;
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#[cfg(feature = "imgui_inspect")]
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use imgui_inspect_derive::Inspect;
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@ -2,7 +2,7 @@ use crate::gaia::assets_cache::AssetsCache;
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use crate::gaia::engine::Engine;
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#[cfg(feature = "glfw_obsolete")]
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use glfw;
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#[cfg(feature = "imgui_inspect")]
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#[cfg(feature = "glfw_obsolete")]
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use imgui_glfw_rs::glfw;
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pub trait Client {
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@ -15,5 +15,5 @@ pub trait Client {
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// fn draw<T>(&mut self, engine: &mut Engine<T>) where T: Client;
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unsafe fn draw(&mut self);
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#[cfg(feature = "imgui_inspect")]
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fn debug_draw(&mut self, ui: &imgui_glfw_rs::imgui::Ui);
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fn debug_draw(&mut self, ui: &imgui::Ui);
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}
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@ -4,7 +4,7 @@ use crate::gaia::model::Model;
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use crate::gaia::shader::Shader;
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use cgmath::{vec3, Matrix4, Rad, Vector3};
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#[cfg(feature = "imgui_inspect")]
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use imgui_glfw_rs::imgui;
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use imgui;
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#[cfg(feature = "imgui_inspect")]
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use imgui_inspect_derive::Inspect;
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@ -5,14 +5,10 @@ use crate::gaia::client::Client;
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use crate::gaia::consts;
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use crate::gaia::framebuffer::FramebufferSystem;
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use cgmath::Point3;
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#[cfg(feature = "glfw_obsolete")]
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use glfw;
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#[cfg(feature = "imgui_inspect")]
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use imgui_glfw_rs::glfw;
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use imgui::Context;
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#[cfg(feature = "imgui_inspect")]
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use imgui_glfw_rs::imgui;
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#[cfg(feature = "imgui_inspect")]
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use imgui_glfw_rs::ImguiGLFW;
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use imgui_winit_support::{HiDpiMode, WinitPlatform};
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use log::{info, trace, warn};
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@ -29,34 +25,115 @@ impl Default for Engine {
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Engine {
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title: String::from("Doppler demo"),
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size: (1280, 720),
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debug_layer: false,
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debug_layer: true,
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}
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}
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}
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#[cfg(not(feature = "glfw_obsolete"))]
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impl Engine {
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pub fn run(&self) {
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pub fn run(self) {
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let event_loop = glutin::event_loop::EventLoop::new();
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let window = glutin::window::WindowBuilder::new().with_title(&self.title)
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.with_inner_size(glutin::dpi::LogicalSize::new(self.size.0 as f32, self.size.1 as f32));
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let window = glutin::window::WindowBuilder::new()
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.with_title(&self.title)
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.with_inner_size(glutin::dpi::PhysicalSize::new(
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self.size.0 as f32,
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self.size.1 as f32,
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))
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.with_resizable(true);
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let gl_window = glutin::ContextBuilder::new()
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.build_windowed(window, &event_loop)
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.unwrap();
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let gl_window = unsafe { gl_window.make_current().unwrap() };
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info!(
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"Pixel format of the window's GL context: {:?}",
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gl_window.get_pixel_format()
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);
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gl::load_with(|symbol| gl_window.get_proc_address(symbol));
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// configure global opengl state
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// -----------------------------
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unsafe {
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gl::Enable(gl::BLEND);
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gl::BlendFunc(gl::SRC_ALPHA, gl::ONE_MINUS_SRC_ALPHA);
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gl::Enable(gl::DEPTH_TEST);
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gl::DepthFunc(gl::LESS);
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gl::ClearColor(0.1, 0.1, 0.1, 1.0);
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}
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info!("DPI: {}", gl_window.window().scale_factor());
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let mut client = ExampleClient::create();
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let mut framebuffer = unsafe { FramebufferSystem::generate(1024, 768) };
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let mut camera = Camera {
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position: Point3::new(0.0, 0.0, 3.0),
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..Camera::default()
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};
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let mut framebuffer = unsafe { FramebufferSystem::generate(self.size.0, self.size.1) };
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let mut imgui = Context::create();
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{
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use imgui::{FontSource, StyleColor};
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let mut style = imgui.style_mut();
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// style.scale_all_sizes(1.5);
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style[StyleColor::Text] = [1.0, 1.0, 1.0, 1.0];
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style[StyleColor::TextDisabled] = [0.5, 0.5, 0.5, 1.0];
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style[StyleColor::WindowBg] = [0.13, 0.14, 0.15, 1.0];
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style[StyleColor::ChildBg] = [0.13, 0.14, 0.15, 1.0];
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style[StyleColor::PopupBg] = [0.13, 0.14, 0.15, 1.0];
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style[StyleColor::Border] = [0.43, 0.43, 0.50, 0.50];
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style[StyleColor::BorderShadow] = [0.00, 0.00, 0.00, 0.00];
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style[StyleColor::FrameBg] = [0.25, 0.25, 0.25, 1.00];
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style[StyleColor::FrameBgHovered] = [0.38, 0.38, 0.38, 1.00];
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style[StyleColor::FrameBgActive] = [0.67, 0.67, 0.67, 0.39];
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style[StyleColor::TitleBg] = [0.08, 0.08, 0.09, 1.00];
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style[StyleColor::TitleBgActive] = [0.08, 0.08, 0.09, 1.00];
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style[StyleColor::TitleBgCollapsed] = [0.00, 0.00, 0.00, 0.51];
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style[StyleColor::MenuBarBg] = [0.14, 0.14, 0.14, 1.00];
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style[StyleColor::ScrollbarBg] = [0.02, 0.02, 0.02, 0.53];
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style[StyleColor::ScrollbarGrab] = [0.31, 0.31, 0.31, 1.00];
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style[StyleColor::ScrollbarGrabHovered] = [0.41, 0.41, 0.41, 1.00];
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style[StyleColor::ScrollbarGrabActive] = [0.51, 0.51, 0.51, 1.00];
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style[StyleColor::CheckMark] = [0.11, 0.64, 0.92, 1.00];
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style[StyleColor::SliderGrab] = [0.11, 0.64, 0.92, 1.00];
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style[StyleColor::SliderGrabActive] = [0.08, 0.50, 0.72, 1.00];
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style[StyleColor::Button] = [0.25, 0.25, 0.25, 1.00];
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style[StyleColor::ButtonHovered] = [0.38, 0.38, 0.38, 1.00];
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style[StyleColor::ButtonActive] = [0.67, 0.67, 0.67, 0.39];
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style[StyleColor::Header] = [0.22, 0.22, 0.22, 1.00];
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style[StyleColor::HeaderHovered] = [0.25, 0.25, 0.25, 1.00];
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style[StyleColor::HeaderActive] = [0.67, 0.67, 0.67, 0.39];
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style[StyleColor::Separator] = style[StyleColor::Border];
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style[StyleColor::SeparatorHovered] = [0.41, 0.42, 0.44, 1.00];
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style[StyleColor::SeparatorActive] = [0.26, 0.59, 0.98, 0.95];
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style[StyleColor::ResizeGrip] = [0.00, 0.00, 0.00, 0.00];
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style[StyleColor::ResizeGripHovered] = [0.29, 0.30, 0.31, 0.67];
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style[StyleColor::ResizeGripActive] = [0.26, 0.59, 0.98, 0.95];
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style[StyleColor::Tab] = [0.08, 0.08, 0.09, 0.83];
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style[StyleColor::TabHovered] = [0.33, 0.34, 0.36, 0.83];
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style[StyleColor::TabActive] = [0.23, 0.23, 0.24, 1.00];
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style[StyleColor::TabUnfocused] = [0.08, 0.08, 0.09, 1.00];
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style[StyleColor::TabUnfocusedActive] = [0.13, 0.14, 0.15, 1.00];
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// style[StyleColor::DockingPreview] = [0.26, 0.59, 0.98, 0.70];
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// style[StyleColor::DockingEmptyBg] = [0.20, 0.20, 0.20, 1.00];
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style[StyleColor::PlotLines] = [0.61, 0.61, 0.61, 1.00];
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style[StyleColor::PlotLinesHovered] = [1.00, 0.43, 0.35, 1.00];
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style[StyleColor::PlotHistogram] = [0.90, 0.70, 0.00, 1.00];
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style[StyleColor::PlotHistogramHovered] = [1.00, 0.60, 0.00, 1.00];
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style[StyleColor::TextSelectedBg] = [0.26, 0.59, 0.98, 0.35];
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style[StyleColor::DragDropTarget] = [0.11, 0.64, 0.92, 1.00];
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style[StyleColor::NavHighlight] = [0.26, 0.59, 0.98, 1.00];
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style[StyleColor::NavWindowingHighlight] = [1.00, 1.00, 1.00, 0.70];
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style[StyleColor::NavWindowingDimBg] = [0.80, 0.80, 0.80, 0.20];
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style[StyleColor::ModalWindowDimBg] = [0.80, 0.80, 0.80, 0.35];
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style.grab_rounding = 2.3;
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style.frame_rounding = style.grab_rounding;
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imgui.fonts().clear();
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imgui.fonts().add_font(&[FontSource::TtfData {
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data: include_bytes!("../../resources/FiraSans-SemiBold.ttf"),
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size_pixels: 19.0,
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config: None,
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}]);
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info!("Fonts amount int imgui: {}", imgui.fonts().fonts().len());
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}
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let mut platform = WinitPlatform::init(&mut imgui); // step 1
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platform.attach_window(imgui.io_mut(), &gl_window.window(), HiDpiMode::Locked(1.0)); // step 2
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let renderer = imgui_opengl_renderer::Renderer::new(&mut imgui, |s| {
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gl_window.get_proc_address(s) as _
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});
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let mut assets_cache = AssetsCache::default();
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client.load_assets(&mut assets_cache);
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let mut first_mouse = true;
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@ -64,24 +141,46 @@ impl Engine {
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let mut last_y: f32 = consts::SCR_HEIGHT as f32 / 2.0;
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// timing
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let mut delta_time: f32; // time between current frame and last frame
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let mut delta_time: f32 = 0.0; // time between current frame and last frame
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let mut last_frame: f32 = 0.0;
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let mut last_frame = std::time::Instant::now();
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let mut screensize = self.size;
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event_loop.run(move |event, _, control_flow| {
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use glutin::event::{Event, WindowEvent};
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use glutin::event_loop::ControlFlow;
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*control_flow = ControlFlow::Poll;
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platform.handle_event(imgui.io_mut(), &gl_window.window(), &event);
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match event {
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Event::NewEvents(_) => {
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// other application-specific logic
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last_frame = imgui.io_mut().update_delta_time(last_frame);
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}
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Event::MainEventsCleared => {
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// other application-specific logic
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platform
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.prepare_frame(imgui.io_mut(), &gl_window.window()) // step 4
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.expect("Failed to prepare frame");
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gl_window.window().request_redraw();
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}
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Event::LoopDestroyed => return,
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => *control_flow = ControlFlow::Exit,
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WindowEvent::Resized(size) => {
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info!("Resizing!");
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info!("Resizing to {:?}", size);
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unsafe { gl::Viewport(0, 0, size.width as i32, size.height as i32) }
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let window_size = (size.width as f32, size.height as f32);
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framebuffer = unsafe { FramebufferSystem::generate(size.width as i32, size.height as i32) };
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},
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screensize = (size.width as i32, size.height as i32);
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framebuffer = unsafe {
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FramebufferSystem::generate(size.width as i32, size.height as i32)
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};
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platform.attach_window(
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imgui.io_mut(),
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&gl_window.window(),
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HiDpiMode::Locked(1.0),
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); // step 2
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}
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_ => (),
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},
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Event::RedrawRequested(_) => {
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@ -90,8 +189,70 @@ impl Engine {
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client.draw();
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framebuffer.draw();
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}
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if self.debug_layer {
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imgui.io_mut().display_size = [screensize.0 as f32, screensize.1 as f32];
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let imgui_size = imgui.io().display_size;
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let ui = imgui.frame();
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client.debug_draw(&ui);
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use imgui::*;
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let fps = 1.0 / delta_time;
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let size = [250.0, 110.0];
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let offset = 20.0;
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Window::new(im_str!("EngineInfo"))
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.size(size, Condition::Always)
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.position(
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[
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imgui_size[0] - size[0] - offset,
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imgui_size[1] - size[1] - offset,
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],
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Condition::Always,
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)
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.no_decoration()
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.no_inputs()
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.bg_alpha(0.8)
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.save_settings(false)
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.build(&ui, || {
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ui.text("Welcome in doppler world!");
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ui.text(format!("FPS: {:.0}", fps));
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ui.separator();
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ui.text(format!("Mouse position: ({:4.1},{:4.1})", last_x, last_y));
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});
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Window::new(im_str!("Logs"))
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.size([670.0, 215.0], Condition::Always)
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.bg_alpha(0.8)
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.position(
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[offset, imgui_size[1] as f32 - 215.0 - offset],
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Condition::Always,
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)
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.no_decoration()
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.no_inputs()
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.bg_alpha(0.8)
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.save_settings(false)
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.build(&ui, || {
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use std::fs;
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use std::io::prelude::*;
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use std::io::BufReader;
|
||||
let buf = BufReader::new(
|
||||
fs::File::open("log.log").expect("no such file"),
|
||||
);
|
||||
let lines: Vec<String> = buf
|
||||
.lines()
|
||||
.map(|l| l.expect("Could not parse line"))
|
||||
.collect();
|
||||
let mut output = String::new();
|
||||
lines.iter().rev().take(10).rev().for_each(|line| {
|
||||
output.push_str(&line);
|
||||
output.push('\n');
|
||||
});
|
||||
|
||||
ui.text(output);
|
||||
});
|
||||
platform.prepare_render(&ui, &gl_window.window());
|
||||
renderer.render(ui);
|
||||
// let draw_data = ui.render();
|
||||
}
|
||||
gl_window.swap_buffers().unwrap();
|
||||
},
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
use cgmath::{Point3, Vector3};
|
||||
use imgui_glfw_rs::imgui;
|
||||
use imgui;
|
||||
use imgui_inspect::InspectArgsDefault;
|
||||
use imgui_inspect::InspectRenderDefault;
|
||||
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ use crate::gaia::imgui_helper::*;
|
|||
use crate::gaia::shader::Shader;
|
||||
use cgmath::{perspective, vec3, Deg, Matrix4, Point3, Vector3};
|
||||
#[cfg(feature = "imgui_inspect")]
|
||||
use imgui_glfw_rs::imgui;
|
||||
use imgui;
|
||||
#[cfg(feature = "imgui_inspect")]
|
||||
use imgui_inspect_derive::Inspect;
|
||||
|
||||
|
|
|
|||
|
|
@ -4,7 +4,7 @@ extern crate gl;
|
|||
extern crate glutin;
|
||||
|
||||
#[cfg(feature = "imgui_inspect")]
|
||||
extern crate imgui_glfw_rs;
|
||||
extern crate imgui;
|
||||
extern crate log;
|
||||
extern crate simple_logging;
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue