Clippy
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README.md
13
README.md
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Simple CLI tool for unpacking the unitypackages. Also allows auto convert of the FBX files to GLTF during unpacking.
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```bash
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Program for unpacking unitypackages files
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Usage: lwa_unity_unpack.exe [OPTIONS] --input <INPUT> --output <OUTPUT>
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Options:
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-i, --input <INPUT> .unitypackage file to extract
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-o, --output <OUTPUT> target directory
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-f, --fbx-to-gltf <FBX_TO_GLTF> optional- path to the tool that will auto convert fbx files to gltf during unpacking
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-h, --help Print help
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-V, --version Print version
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```
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## Example usage
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`lwa_unity_unpack -i "C:\\PROJECTS\\lwa_unity_unpack\\POLYGON_Snow_Kit_Unity_2020_3_v1_4.unitypackage" -o "output" -f "C:\\tools\\FBX2glTF.exe"`
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14
src/main.rs
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src/main.rs
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@ -5,7 +5,7 @@ use flate2::read::GzDecoder;
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use tar::Archive;
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use std::collections::HashMap;
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use std::ffi::OsStr;
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use std::hash::Hash;
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use std::io::prelude::*;
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use std::io::BufReader;
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use std::process::Command;
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@ -71,7 +71,7 @@ fn main() {
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if file_name == "pathname" {
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let path = sub_entry.path();
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let file = File::open(path).unwrap();
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let mut buf_reader = BufReader::new(file);
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let buf_reader = BufReader::new(file);
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let line = buf_reader.lines().next();
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match line {
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Some(Ok(path)) => real_path = path,
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@ -87,14 +87,14 @@ fn main() {
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}
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}
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println!("Results:");
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let mut mapping_arc = Arc::new(mapping);
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let tmp_dir = Arc::new(tmp_dir.clone());
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let output_dir = Arc::new(output_dir.clone());
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let mapping_arc = Arc::new(mapping);
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let tmp_dir = Arc::new(tmp_dir);
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let output_dir = Arc::new(output_dir);
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mapping_arc.par_iter().for_each(|(asset_hash, asset_path)| {
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let path = Path::new(asset_path);
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let source_asset = Path::new(&*tmp_dir).join(asset_hash).join("asset");
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let result_path = output_dir.join(&path);
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let result_path = output_dir.join(path);
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process_directory(asset_hash, asset_path, &result_path);
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check_source_asset_exists(&source_asset);
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@ -129,7 +129,7 @@ fn main() {
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let out_path = result_path.with_extension("");
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println!("{:?}", &["--input", source_asset.to_str().unwrap(), "--output", out_path.to_str().unwrap()]);
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let output = Command::new(tool)
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.args(&["--input", source_asset.to_str().unwrap(), "-b", "--output", out_path.to_str().unwrap()])
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.args(["--input", source_asset.to_str().unwrap(), "-b", "--output", out_path.to_str().unwrap()])
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.output().unwrap();
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let output_result = String::from_utf8_lossy(&output.stdout);
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println!("output: {}", output_result);
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