# lwa_unity_unpack [![build](https://github.com/Leinnan/lwa_unity_unpack/actions/workflows/rust.yml/badge.svg)](https://github.com/Leinnan/lwa_unity_unpack/actions/workflows/rust.yml) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow.svg)](https://opensource.org/licenses/MIT) [![crates.io](https://img.shields.io/crates/v/lwa_unity_unpack.svg)](https://crates.io/crates/lwa_unity_unpack) [![crates.io](https://img.shields.io/crates/d/lwa_unity_unpack.svg)](https://crates.io/crates/lwa_unity_unpack) Simple CLI tool for unpacking the unitypackages. Also allows auto convert of the FBX files to GLTF during unpacking. For that download the tool from [here](https://github.com/godotengine/FBX2glTF) and pass the path to executable file as `--fbx-to-gltf` argument value. ```bash Program for unpacking unitypackages files Usage: lwa_unity_unpack.exe [OPTIONS] --input --output Options: -i, --input .unitypackage file to extract -o, --output target directory -f, --fbx-to-gltf optional- path to the tool that will auto convert fbx files to gltf during unpacking --ignore-extensions optional- extensions that will be ignored during unpacking -h, --help Print help -V, --version Print version ``` `lwa_unity_unpack -i "C:\\PROJECTS\\lwa_unity_unpack\\POLYGON_Snow_Kit_Unity_2020_3_v1_4.unitypackage" -o "output" -f "C:\\tools\\FBX2glTF.exe" --ignore-extensions "mat" --ignore-extensions "prefab"` ## Install It can be downloaded by going to Releases page. It can be also installed using Rust Cargo: ```sh cargo install lwa_unity_unpack ```