mirror of https://github.com/Leinnan/rpack.git
Docs, bevy_cli 0.1.1
This commit is contained in:
parent
66d2fd11eb
commit
3c696fe134
|
|
@ -5,6 +5,11 @@ All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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### Added
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- more documentation
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## [0.1.1] - 2025-01-27
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@ -8,7 +8,7 @@ homepage = "https://github.com/Leinnan/rpack"
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authors = ["Piotr Siuszko <siuszko@zoho.com>"]
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license = "MIT OR Apache-2.0"
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keywords = ["bevy", "2d", "plugin"]
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exclude = ["assets","tiles","*.rpack_gen.json", "justfile"]
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exclude = ["assets", "tiles", "*.rpack_gen.json", "justfile"]
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[features]
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default = ["bevy"]
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@ -2,6 +2,64 @@
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A Bevy plugin with support for the `rpack.json` atlases.
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## Getting the rpack.json atlases
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Generating a rpack atlas can be done in two ways:
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- using `rpack_egui` application at [itch.io](https://mevlyshkin.itch.io/rpack). Just drop in files into program, specify settings and it should be possible to download both the json and image file for atlas.
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- using `rpack_cli` CLI tool as described below.
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### rpack_cli use guide
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First install the tool:
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```sh
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cargo install rpack_cli
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```
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Guide assumptions:
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- Commands are executed from the root of the Bevy project.
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- Images used to generate the atlas are stored in subdirectories within the `tiles` directory of the Bevy project.
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- Game assets are stored in the `assets` directory.
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In order to generate a tilemap execute this command:
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```sh
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rpack_cli generate --source-paths "tiles/**/*" --size 1024 assets/game_tilemap
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```
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It is also possible to generate a config file for `rpack_cli` and then use it to generate a tilemaps:
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```sh
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rpack_cli config-create --source-paths "tiles/**/*" --size 1024 --output-path assets/tilemap tiles_config
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rpack_cli tiles_config.rpack_gen.json
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```
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Both ways result in creation of two files:
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- `assets/tilemap.png` containing atlas image
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- `assets/tilemap.rpack.json` containing atlas image frames data used by bevy plugin.
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Second way generated additional `tiles_config.rpack_gen.json` file that
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With those files generated it should be possible to use atlases like in the example from `Example` docs section.
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#### Bonus- generating tilemaps on build/runtime
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Since `rpack_cli` is a rust library it can be called easily from Bevy application.
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It can be useful for building special version of the game for artists in the team so they can run the game and be sure that they don't forget to rebuild atlases after doing changes in graphics.
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In order to achieve that add this dependency to the project:
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```toml
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rpack_cli = "0.1"
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```
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Then in `main.rs` just before `App::new()` add something like this:
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```rust
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rpack_cli::TilemapGenerationConfig::read_from_file("example_config.rpack_gen.json")
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.expect("Failed to read config")
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.generate()
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.expect("Failed to generate tilemap");
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```
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Then on each run of the game it will regenerate the atlas before running the game.
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> Disclaimer: It should be used carefully and in most cases be called only in development builds on desktop platforms.
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## Example
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```rust
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@ -16,7 +74,7 @@ fn main() {
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App::new()
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.add_plugins((DefaultPlugins, RpackAssetPlugin))
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.add_systems(Startup, setup)
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.add_systems(Update, on_loaded)
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.add_systems(Update, atlas_loaded)
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.run();
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}
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@ -25,27 +83,25 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2d);
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}
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fn on_loaded(
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fn atlas_loaded(
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mut ev_asset: EventReader<AssetEvent<RpackAtlasAsset>>,
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atlases: RpackAtlases,
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mut commands: Commands,
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) {
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for ev in ev_asset.read() {
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if !matches!(ev, AssetEvent::LoadedWithDependencies { id: _ }) {
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continue;
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if !ev_asset
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.read()
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.any(|ev| matches!(ev, AssetEvent::LoadedWithDependencies { id: _ }))
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{
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return;
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}
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if let Ok(sprite) = atlases.try_make_sprite("agents/spaceAstronauts_005") {
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commands.spawn(Sprite {
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color: Color::linear_rgb(1.0, 0.0, 0.0),
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..sprite
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});
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commands.spawn(sprite);
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};
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if let Ok(image_node) = atlases.try_make_image_node("agents/spaceShips_006") {
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commands.spawn(image_node);
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}
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}
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}
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```
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## Licence
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@ -3,12 +3,30 @@
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"frames": [
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{
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"frame": {
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"h": 42,
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"w": 42,
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"x": 462,
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"y": 89
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"h": 44,
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"w": 34,
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"x": 2,
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"y": 2
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},
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"key": "ship/spaceBuilding_001"
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"key": "agents/spaceAstronauts_004"
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},
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{
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"frame": {
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"h": 44,
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"w": 37,
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"x": 41,
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"y": 2
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},
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"key": "agents/spaceAstronauts_005"
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},
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{
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"frame": {
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"h": 44,
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"w": 37,
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"x": 83,
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"y": 2
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},
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"key": "agents/spaceAstronauts_008"
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},
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{
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"frame": {
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@ -19,24 +37,6 @@
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},
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"key": "agents/spaceAstronauts_012"
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},
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{
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"frame": {
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"h": 44,
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"w": 37,
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"x": 41,
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"y": 2
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},
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"key": "agents/spaceAstronauts_005"
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},
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{
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"frame": {
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"h": 28,
|
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"w": 30,
|
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"x": 439,
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"y": 31
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},
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"key": "effects/spaceEffects_010"
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},
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{
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"frame": {
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"h": 44,
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|
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@ -48,48 +48,21 @@
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},
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{
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"frame": {
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"h": 84,
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"w": 42,
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"x": 146,
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"y": 92
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},
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"key": "ship/spaceBuilding_002"
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},
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{
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"frame": {
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"h": 44,
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"w": 37,
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"x": 83,
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"h": 94,
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"w": 100,
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"x": 235,
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"y": 2
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},
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"key": "agents/spaceAstronauts_008"
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"key": "agents/spaceShips_003"
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},
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{
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"frame": {
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"h": 57,
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"w": 55,
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"x": 268,
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"y": 101
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"h": 148,
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"w": 94,
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"x": 340,
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"y": 2
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},
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"key": "ship/spaceBuilding_012"
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},
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{
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"frame": {
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"h": 36,
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"w": 37,
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"x": 158,
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"y": 51
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},
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"key": "effects/spaceEffects_013"
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},
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{
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"frame": {
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"h": 32,
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"w": 32,
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"x": 121,
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"y": 51
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},
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"key": "effects/spaceEffects_012"
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"key": "agents/spaceShips_006"
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},
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{
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"frame": {
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@ -100,15 +73,6 @@
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},
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"key": "agents/spaceShips_009"
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},
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{
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"frame": {
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"h": 46,
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"w": 46,
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"x": 217,
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"y": 101
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},
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"key": "ship/spaceBuilding_006"
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},
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{
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"frame": {
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"h": 21,
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@ -129,30 +93,39 @@
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},
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{
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"frame": {
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"h": 22,
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"w": 16,
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"h": 28,
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"w": 30,
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"x": 439,
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"y": 31
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},
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"key": "effects/spaceEffects_010"
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},
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{
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"frame": {
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"h": 26,
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"w": 26,
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"x": 474,
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"y": 62
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"y": 31
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},
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"key": "missiles/spaceMissiles_014"
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"key": "effects/spaceEffects_011"
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},
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{
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"frame": {
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"h": 44,
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"w": 34,
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"x": 2,
|
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"y": 2
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"h": 32,
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"w": 32,
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"x": 121,
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"y": 51
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},
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"key": "agents/spaceAstronauts_004"
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"key": "effects/spaceEffects_012"
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},
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{
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"frame": {
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"h": 148,
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"w": 94,
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"x": 340,
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"y": 2
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"h": 36,
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"w": 37,
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"x": 158,
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"y": 51
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},
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"key": "agents/spaceShips_006"
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"key": "effects/spaceEffects_013"
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},
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{
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"frame": {
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|
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@ -165,21 +138,12 @@
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},
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{
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"frame": {
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"h": 94,
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"w": 100,
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"x": 235,
|
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"y": 2
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},
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"key": "agents/spaceShips_003"
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},
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{
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"frame": {
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"h": 26,
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"w": 26,
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"h": 22,
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"w": 16,
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"x": 474,
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"y": 31
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"y": 62
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},
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"key": "effects/spaceEffects_011"
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"key": "missiles/spaceMissiles_014"
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},
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{
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"frame": {
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@ -198,6 +162,42 @@
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"y": 88
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},
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"key": "missiles/spaceMissiles_040"
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},
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{
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"frame": {
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"h": 42,
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"w": 42,
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"x": 462,
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"y": 89
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},
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"key": "ship/spaceBuilding_001"
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},
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{
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"frame": {
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"h": 84,
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"w": 42,
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"x": 146,
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"y": 92
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},
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"key": "ship/spaceBuilding_002"
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},
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{
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"frame": {
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"h": 46,
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"w": 46,
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"x": 217,
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"y": 101
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},
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"key": "ship/spaceBuilding_006"
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},
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{
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"frame": {
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"h": 57,
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"w": 55,
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"x": 268,
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"y": 101
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},
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"key": "ship/spaceBuilding_012"
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}
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],
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"size": [
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|
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@ -11,7 +11,7 @@ fn main() {
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App::new()
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.add_plugins((DefaultPlugins, RpackAssetPlugin))
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.add_systems(Startup, setup)
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.add_systems(Update, on_loaded)
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.add_systems(Update, atlas_loaded)
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.run();
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}
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@ -20,24 +20,21 @@ fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2d);
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}
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fn on_loaded(
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fn atlas_loaded(
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mut ev_asset: EventReader<AssetEvent<RpackAtlasAsset>>,
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atlases: RpackAtlases,
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mut commands: Commands,
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) {
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for ev in ev_asset.read() {
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if !matches!(ev, AssetEvent::LoadedWithDependencies { id: _ }) {
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continue;
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if !ev_asset
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.read()
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.any(|ev| matches!(ev, AssetEvent::LoadedWithDependencies { id: _ }))
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{
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return;
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}
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if let Ok(sprite) = atlases.try_make_sprite("agents/spaceAstronauts_005") {
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commands.spawn(Sprite {
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color: Color::linear_rgb(1.0, 0.0, 0.0),
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..sprite
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});
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commands.spawn(sprite);
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};
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if let Ok(image_node) = atlases.try_make_image_node("agents/spaceShips_006") {
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commands.spawn(image_node);
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}
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}
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}
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|
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|
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@ -0,0 +1,18 @@
|
|||
# Changelog
|
||||
|
||||
All notable changes to this project will be documented in this file.
|
||||
|
||||
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
|
||||
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||
|
||||
|
||||
## [0.1.1] - 2025-01-27
|
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|
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### Added
|
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|
||||
- When no arguments is provided program will look for config files in current directory and generate a tilemap if there is only one config file.
|
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- Better logs.
|
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|
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## [0.1.0] - 2025-01-14
|
||||
|
||||
- initial version
|
||||
|
|
@ -5,11 +5,11 @@ description = "CLI application for generating rpack atlases"
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repository = "https://github.com/Leinnan/rpack.git"
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homepage = "https://github.com/Leinnan/rpack"
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license = "MIT OR Apache-2.0"
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version = "0.2.0"
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version = "0.1.1"
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edition = "2021"
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[features]
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default = ["cli", "dds", "basis"]
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default = ["cli", "dds"]
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cli = ["dep:clap", "dep:glob"]
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basis = ["dep:basis-universal"]
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dds = ["dep:image_dds"]
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|
|
|
|||
|
|
@ -79,6 +79,7 @@ pub enum SaveImageFormat {
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#[default]
|
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Png,
|
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Dds,
|
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#[cfg(feature = "basis")]
|
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Basis,
|
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}
|
||||
|
||||
|
|
@ -87,6 +88,7 @@ impl Display for SaveImageFormat {
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match self {
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SaveImageFormat::Png => f.write_str(".png"),
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SaveImageFormat::Dds => f.write_str(".dds"),
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#[cfg(feature = "basis")]
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SaveImageFormat::Basis => f.write_str(".basis"),
|
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}
|
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}
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|
|
@ -272,17 +274,13 @@ impl TilemapGenerationConfig {
|
|||
}
|
||||
}
|
||||
};
|
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let working_dir = match std::path::absolute(dir) {
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||||
Ok(p) => p,
|
||||
Err(e) => panic!("DUPA {:?}", e),
|
||||
};
|
||||
let working_dir = std::path::absolute(dir)?;
|
||||
|
||||
let mut file_paths: Vec<PathBuf> = self
|
||||
.asset_patterns
|
||||
.iter()
|
||||
.flat_map(|pattern| {
|
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let p = format!("{}/{}", working_dir.to_string_lossy(), pattern);
|
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println!("{}", p);
|
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glob::glob(&p).expect("Wrong pattern for assets").flatten()
|
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})
|
||||
.filter(|e| e.is_file())
|
||||
|
|
@ -345,16 +343,20 @@ impl TilemapGenerationConfig {
|
|||
.image_data
|
||||
.save_with_format(&atlas_image_path, image::ImageFormat::Png)?;
|
||||
}
|
||||
SaveImageFormat::Basis => {
|
||||
#[cfg(feature = "basis")]
|
||||
SaveImageFormat::Basis => {
|
||||
spritesheet.save_as_basis(&atlas_image_path)?;
|
||||
#[cfg(not(feature = "basis"))]
|
||||
panic!("Program is compiled without support for basis. Compile it yourself with feature `basis` enabled.");
|
||||
}
|
||||
}
|
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let json = serde_json::to_string_pretty(&spritesheet.atlas_asset_json)?;
|
||||
let mut file = std::fs::File::create(&atlas_config_path)?;
|
||||
file.write_all(json.as_bytes())?;
|
||||
println!(
|
||||
"Atlas from {} images saved at: {}",
|
||||
spritesheet.atlas_asset.frames.len(),
|
||||
atlas_config_path.display()
|
||||
);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
|
|
|||
|
|
@ -16,7 +16,8 @@ struct Args {
|
|||
|
||||
fn main() -> anyhow::Result<()> {
|
||||
let args_os = std::env::args_os();
|
||||
if args_os.len() == 2 {
|
||||
match args_os.len() {
|
||||
2 => {
|
||||
let arg = format!("{}", args_os.last().expect("msg").to_string_lossy());
|
||||
if Path::new(&arg).exists() && arg.ends_with("rpack_gen.json") {
|
||||
let config = TilemapGenerationConfig::read_from_file(&arg)?;
|
||||
|
|
@ -24,6 +25,33 @@ fn main() -> anyhow::Result<()> {
|
|||
return Ok(());
|
||||
}
|
||||
}
|
||||
1 => {
|
||||
let rpack_files: Vec<std::path::PathBuf> = glob::glob("./*rpack_gen.json")
|
||||
.expect("Wrong pattern")
|
||||
.flatten()
|
||||
.collect();
|
||||
match rpack_files.len() {
|
||||
1 => {
|
||||
println!(
|
||||
"Generate tilemap from config file: {}",
|
||||
rpack_files[0].as_path().display()
|
||||
);
|
||||
let config = TilemapGenerationConfig::read_from_file(rpack_files[0].as_path())?;
|
||||
config.generate()?;
|
||||
return Ok(());
|
||||
}
|
||||
0 => {}
|
||||
nr => {
|
||||
eprintln!(
|
||||
"{nr} config files in directory, pass off the filenames as argument to generate a tilemap:\n{:#?}",
|
||||
rpack_files
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
let args = Args::parse();
|
||||
|
||||
args.command.run()?;
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@ eframe = { version = "0.30", default-features = false, features = [
|
|||
] }
|
||||
log = "0.4"
|
||||
egui_json_tree = "0.10"
|
||||
rpack_cli = { default-features = false, path = "../rpack_cli", version = "0.2" }
|
||||
rpack_cli = { default-features = false, path = "../rpack_cli", version = "0.1" }
|
||||
|
||||
# You only need serde if you want app persistence:
|
||||
serde = { version = "1", features = ["derive"] }
|
||||
|
|
|
|||
Loading…
Reference in New Issue