#![warn(clippy::all, rust_2018_idioms)] #![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release // When compiling natively: #[cfg(not(target_arch = "wasm32"))] fn main() -> eframe::Result<()> { env_logger::init(); // Log to stderr (if you run with `RUST_LOG=debug`). let file_arg: Option = if std::env::args().len() > 1 { std::env::args().skip(1).next() } else { None }; let native_options = eframe::NativeOptions { viewport: egui::ViewportBuilder::default() .with_inner_size([400.0, 300.0]) .with_icon( eframe::icon_data::from_png_bytes(include_bytes!("../static/base_icon.png")) .unwrap_or_default(), ) .with_min_inner_size([400.0, 300.0]), ..Default::default() }; eframe::run_native( "rPack", native_options, Box::new(|cc| Ok(Box::new(rpack_egui::Application::new(cc, file_arg)))), ) } // When compiling to web using trunk: #[cfg(target_arch = "wasm32")] fn main() { // Redirect `log` message to `console.log` and friends: eframe::WebLogger::init(log::LevelFilter::Debug).ok(); let web_options = eframe::WebOptions::default(); wasm_bindgen_futures::spawn_local(async { use web_sys::wasm_bindgen::JsCast; use web_sys::{HtmlCanvasElement, window}; let canvas = window() .and_then(|w| w.document()) .and_then(|d| d.get_element_by_id("the_canvas_id")) .expect("No Canvas found") .dyn_into::() .expect("Could not cast to Canvas"); let start_result = eframe::WebRunner::new() .start( canvas, web_options, Box::new(|cc| Ok(Box::new(rpack_egui::Application::new(cc, None)))), ) .await; // Remove the loading text and spinner: let loading_text = window() .and_then(|w| w.document()) .and_then(|d| d.get_element_by_id("loading_text")); if let Some(loading_text) = loading_text { match start_result { Ok(_) => { loading_text.remove(); } Err(e) => { loading_text.set_inner_html( "

The app has crashed. See the developer console for details.

", ); panic!("Failed to start eframe: {e:?}"); } } } }); }