mirror of https://github.com/Leinnan/rpack.git
284 lines
9.7 KiB
Rust
284 lines
9.7 KiB
Rust
use crate::{AtlasAsset, SerializableRect};
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use bevy_app::{App, Plugin};
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use bevy_asset::{Asset, AssetApp, Assets, Handle, ReflectAsset};
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use bevy_asset::{AssetLoader, AsyncReadExt};
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use bevy_derive::{Deref, DerefMut};
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use bevy_ecs::system::{Res, SystemParam};
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use bevy_image::{Image, ImageSampler, TextureAtlas, TextureAtlasLayout};
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use bevy_math::{URect, UVec2};
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use bevy_platform::collections::HashMap;
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use bevy_reflect::Reflect;
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use bevy_sprite::Sprite;
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use bevy_ui::widget::ImageNode;
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use thiserror::Error;
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/// Errors that can occur while accessing and creating components from [`RpackAtlasAsset`].
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#[derive(Debug, Error)]
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pub enum RpackAtlasError {
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/// An error that occured due to no atlas being loaded yet
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#[error("There is no atlas.")]
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NoAtlas,
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/// An error that occured because atlas does not contain provided key.
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#[error("There is no frame with provided key.")]
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WrongKey,
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}
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/// This is an asset containing the texture atlas image, the texture atlas layout, and a map of the original file names to their corresponding indices in the texture atlas.
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#[derive(Asset, Debug, Reflect)]
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#[reflect(Asset, Debug)]
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pub struct RpackAtlasAsset {
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/// The texture atlas image.
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pub image: Handle<Image>,
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/// The texture atlas layout.
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pub atlas: Handle<TextureAtlasLayout>,
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/// The map of the original file names to indices of the texture atlas.
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pub files: HashMap<String, usize>,
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}
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impl From<SerializableRect> for URect {
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fn from(val: SerializableRect) -> Self {
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URect {
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min: UVec2 { x: val.x, y: val.y },
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max: UVec2 {
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x: val.x + val.w,
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y: val.y + val.h,
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},
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}
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}
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}
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/// SystemParam helper for accessing and creating components from `Rpack` atlas data.
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#[derive(SystemParam, DerefMut, Deref)]
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pub struct RpackAtlases<'w>(pub Res<'w, Assets<RpackAtlasAsset>>);
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/// A helper trait for accessing and creating components from `Rpack` atlas data.
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#[allow(dead_code)]
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pub trait RpackAssetHelper {
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/// Retrieves the atlas data (texture atlas and image) for the given atlas key, if available in any of the loaded Atlases.
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fn find_atlas_data_by_key<T: AsRef<str>>(
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&self,
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key: T,
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) -> Result<(TextureAtlas, Handle<Image>), RpackAtlasError>;
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/// Creates a [`Sprite`] component for the given atlas key, if available in any of the loaded Atlases.
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fn try_make_sprite<T: AsRef<str>>(&self, key: T) -> Result<Sprite, RpackAtlasError>;
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/// Creates a [`ImageNode`] component for the given atlas key, if available in any of the loaded Atlases.
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fn try_make_image_node<T: AsRef<str>>(&self, key: T) -> Result<ImageNode, RpackAtlasError>;
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/// Provides list of all loaded atlas data keys
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fn atlas_data_keys(&self) -> Vec<&str>;
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}
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impl RpackAssetHelper for Assets<RpackAtlasAsset> {
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fn atlas_data_keys(&self) -> Vec<&str> {
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self.iter()
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.flat_map(|(_, e)| e.files.keys().map(|e| e.as_ref()))
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.collect()
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}
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fn find_atlas_data_by_key<T: AsRef<str>>(
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&self,
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key: T,
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) -> Result<(TextureAtlas, Handle<Image>), RpackAtlasError> {
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if self.is_empty() {
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return Err(RpackAtlasError::NoAtlas);
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}
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for (_, a) in self.iter() {
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if let Ok(atlas_data) = a.get_atlas_data(key.as_ref()) {
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return Ok(atlas_data);
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}
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}
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Err(RpackAtlasError::WrongKey)
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}
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fn try_make_sprite<T: AsRef<str>>(&self, key: T) -> Result<Sprite, RpackAtlasError> {
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if self.is_empty() {
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return Err(RpackAtlasError::NoAtlas);
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}
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for (_, a) in self.iter() {
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if let Ok(sprite) = a.try_make_sprite(key.as_ref()) {
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return Ok(sprite);
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}
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}
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Err(RpackAtlasError::WrongKey)
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}
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fn try_make_image_node<T: AsRef<str>>(&self, key: T) -> Result<ImageNode, RpackAtlasError> {
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if self.is_empty() {
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return Err(RpackAtlasError::NoAtlas);
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}
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for (_, a) in self.iter() {
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if let Ok(image_node) = a.try_make_image_node(key.as_ref()) {
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return Ok(image_node);
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}
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}
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Err(RpackAtlasError::WrongKey)
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}
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}
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impl RpackAtlasAsset {
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/// Retrieves the atlas data (texture atlas and image) for the given atlas key, if available.
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pub fn get_atlas_data<T: AsRef<str>>(
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&self,
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key: T,
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) -> Result<(TextureAtlas, Handle<Image>), RpackAtlasError> {
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match self.files.get(key.as_ref()) {
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Some(s) => Ok((
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TextureAtlas {
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index: *s,
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layout: self.atlas.clone(),
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},
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self.image.clone(),
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)),
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_ => Err(RpackAtlasError::WrongKey),
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}
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}
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/// Creates a [`Sprite`] component for the given atlas key
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pub fn try_make_sprite<T: AsRef<str>>(&self, key: T) -> Result<Sprite, RpackAtlasError> {
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if let Ok((atlas, image)) = self.get_atlas_data(key) {
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Ok(Sprite::from_atlas_image(image, atlas))
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} else {
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Err(RpackAtlasError::WrongKey)
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}
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}
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/// Creates a [`ImageNode`] component for the given atlas key, if available in any of the loaded Atlases.
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pub fn try_make_image_node<T: AsRef<str>>(&self, key: T) -> Result<ImageNode, RpackAtlasError> {
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if let Ok((atlas, image)) = self.get_atlas_data(key) {
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Ok(ImageNode::from_atlas_image(image, atlas))
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} else {
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Err(RpackAtlasError::WrongKey)
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}
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}
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}
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/// Plugin that provides support for rpack atlases.
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///
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/// # Example
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/// ```no_run
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/// use bevy::prelude::*;
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/// use bevy_rpack::prelude::*;
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///
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/// App::new()
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/// .add_plugins((DefaultPlugins,RpackAssetPlugin))
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/// .run();
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/// ```
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pub struct RpackAssetPlugin;
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impl Plugin for RpackAssetPlugin {
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fn build(&self, app: &mut App) {
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app.register_type::<super::AtlasAsset>();
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app.register_type::<RpackAtlasAsset>();
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app.init_asset::<RpackAtlasAsset>();
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app.init_asset_loader::<RpackAtlasAssetLoader>();
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}
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}
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/// Errors that can occur while loading or processing a `RpackAtlasAsset`.
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#[non_exhaustive]
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#[derive(Debug, Error)]
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pub enum RpackAtlasAssetError {
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/// An [IO](std::io) Error that occured
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/// during parsing of a `.rpack.json` file.
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#[error("could not load asset: {0}")]
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Io(#[from] std::io::Error),
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/// An error that occurred while parsing the `.rpack.json` file into an asset structure.
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#[error("could not parse asset: {0}")]
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ParsingError(#[from] serde_json::Error),
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/// A Bevy [`LoadDirectError`](bevy::asset::LoadDirectError) that occured
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/// while loading a [`RpackAtlasAsset::image`](crate::RpackAtlasAsset::image).
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#[error("could not load asset: {0}")]
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LoadDirect(Box<bevy_asset::LoadDirectError>),
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/// An error that can occur if there is
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/// trouble loading the image asset of
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/// an atlas.
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#[error("missing image asset: {0}")]
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LoadingImageAsset(String),
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}
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impl From<bevy_asset::LoadDirectError> for RpackAtlasAssetError {
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fn from(value: bevy_asset::LoadDirectError) -> Self {
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Self::LoadDirect(Box::new(value))
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}
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}
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/// Configuration settings for the `RpackAtlasAssetLoaderSettings`.
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#[derive(Debug, serde::Deserialize, serde::Serialize)]
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pub struct RpackAtlasAssetLoaderSettings {
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/// The [`ImageSampler`] to use during font image rendering. Determines
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/// how the font's texture is sampled when scaling or transforming it.
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///
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/// The default is `nearest`, which scales the image without blurring,
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/// preserving a crisp, pixelated appearance. This is usually ideal for
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/// pixel-art.
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pub image_sampler: ImageSampler,
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}
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impl Default for RpackAtlasAssetLoaderSettings {
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fn default() -> Self {
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Self {
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image_sampler: ImageSampler::Descriptor(bevy_image::ImageSamplerDescriptor::nearest()),
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}
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}
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}
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/// The loader responsible for loading `RpackAtlasAsset` files from `.rpack.json` files.
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#[derive(Default)]
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pub struct RpackAtlasAssetLoader;
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impl AssetLoader for RpackAtlasAssetLoader {
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type Asset = RpackAtlasAsset;
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type Settings = RpackAtlasAssetLoaderSettings;
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type Error = RpackAtlasAssetError;
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fn extensions(&self) -> &[&str] {
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&["rpack.json"]
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}
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async fn load(
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&self,
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reader: &mut dyn bevy_asset::io::Reader,
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settings: &RpackAtlasAssetLoaderSettings,
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load_context: &mut bevy_asset::LoadContext<'_>,
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) -> Result<Self::Asset, Self::Error> {
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let mut file = String::new();
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reader.read_to_string(&mut file).await?;
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let asset: AtlasAsset = serde_json::from_str(&file)?;
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let path = load_context
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.asset_path()
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.path()
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.parent()
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.unwrap_or(std::path::Path::new(""))
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.join(asset.filename);
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let mut image: Image = load_context
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.loader()
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.immediate()
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.with_unknown_type()
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.load(path)
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.await?
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.take()
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.ok_or(RpackAtlasAssetError::LoadingImageAsset(
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"failed to load image asset, does it exist".to_string(),
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))?;
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image.sampler = settings.image_sampler.clone();
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let mut layout = TextureAtlasLayout::new_empty(UVec2::new(asset.size[0], asset.size[1]));
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let mut files = HashMap::new();
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for frame in asset.frames {
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let id = layout.add_texture(frame.frame.into());
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files.insert(frame.key, id);
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}
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let atlas = load_context.add_labeled_asset("atlas_layout".into(), layout);
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let image = load_context.add_labeled_asset("atlas_texture".into(), image);
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Ok(RpackAtlasAsset {
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image,
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atlas,
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files,
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})
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}
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}
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