rusty_hub/egui_client/src/main.rs

136 lines
4.6 KiB
Rust

#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::{egui, IconData, NativeOptions};
use rusty_hub::hub::Hub;
use std::io::Cursor;
fn main() {
let img = image::io::Reader::new(Cursor::new(include_bytes!("../static/hub.png")))
.with_guessed_format()
.unwrap()
.decode()
.unwrap();
let icon = IconData {
width: 32,
height: 32,
rgba: img.into_rgba8().into_raw(),
};
let options = NativeOptions {
always_on_top: false,
maximized: false,
decorated: true,
fullscreen: false,
drag_and_drop_support: false,
initial_window_size: Some(egui::vec2(920.0, 400.0)),
resizable: false,
icon_data: Some(icon),
..NativeOptions::default()
};
eframe::run_native(
"Rusty Hub",
options,
Box::new(|cc| Box::new(MyApp::new(cc))),
);
}
fn setup_custom_fonts(ctx: &egui::Context) {
// Start with the default fonts (we will be adding to them rather than replacing them).
let mut fonts = egui::FontDefinitions::default();
// Install my own font (maybe supporting non-latin characters).
// .ttf and .otf files supported.
fonts.font_data.insert(
"my_font".to_owned(),
egui::FontData::from_static(include_bytes!("../static/FiraCode-VF.ttf")),
);
// Put my font first (highest priority) for proportional text:
fonts
.families
.entry(egui::FontFamily::Proportional)
.or_default()
.insert(0, "my_font".to_owned());
// Put my font as last fallback for monospace:
fonts
.families
.entry(egui::FontFamily::Monospace)
.or_default()
.push("my_font".to_owned());
// Tell egui to use these fonts:
ctx.set_fonts(fonts);
}
struct MyApp {
hub: Hub,
}
impl MyApp {
fn new(cc: &eframe::CreationContext<'_>) -> Self {
setup_custom_fonts(&cc.egui_ctx);
Self {
hub: Hub::default(),
}
}
}
impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
egui::SidePanel::left("dsadsa").show(ctx, |ui| {
ui.set_height(25.0);
ui.add_space(14.0);
ui.button("Projects");
ui.add_space(14.0);
ui.button("Editors");
});
egui::CentralPanel::default().show(ctx, |ui| {
egui::Grid::new("some_unique_id")
.striped(true)
.min_row_height(30.0)
.min_col_width(150.0)
.max_col_width(800.0)
.num_columns(3)
.show(ui, |ui| {
let mut index: usize = 0;
for project in &self.hub.projects {
ui.set_row_height(40.0);
ui.scope(|ui| {
ui.set_enabled(self.hub.editor_for_project(project).is_some());
if ui
.button(format!("Open {}", &project.title))
.on_disabled_hover_text(format!("Select different Unity version"))
.clicked()
{
self.hub.run_project_nr(index);
}
ui.set_enabled(true);
});
let version_response =
ui.add(egui::Label::new(&project.version).sense(egui::Sense::click()));
version_response.context_menu(|ui| {
for editor in &self.hub.config.editors_configurations {
if ui.button(format!("Open in {}", &editor.version)).clicked() {
Hub::run_project(&editor, &project);
ui.close_menu();
}
}
});
let path_response =
ui.add(egui::Label::new(&project.path).sense(egui::Sense::click()));
path_response.context_menu(|ui| {
if ui.button("Open directory").clicked() {
use std::process::Command;
Command::new("explorer").arg(&project.path).spawn().unwrap();
ui.close_menu();
}
});
ui.end_row();
index = index + 1;
}
});
});
}
}