mirror of https://github.com/Leinnan/rpack.git
178 lines
5.2 KiB
Rust
178 lines
5.2 KiB
Rust
use std::cmp::max;
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use texture_packer::{Rect, TexturePackerConfig};
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struct Skyline {
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pub x: u32,
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pub y: u32,
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pub w: u32,
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}
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impl Skyline {
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#[inline(always)]
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pub fn left(&self) -> u32 {
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self.x
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}
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#[inline(always)]
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pub fn right(&self) -> u32 {
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self.x + self.w - 1
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}
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}
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pub struct SkylinePacker {
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config: TexturePackerConfig,
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border: Rect,
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// the skylines are sorted by their `x` position
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skylines: Vec<Skyline>,
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}
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impl SkylinePacker {
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pub fn new(config: TexturePackerConfig) -> Self {
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let skylines = vec![Skyline {
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x: 0,
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y: 0,
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w: config.max_width,
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}];
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SkylinePacker {
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config,
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border: Rect::new(0, 0, config.max_width, config.max_height),
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skylines,
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}
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}
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// return `rect` if rectangle (w, h) can fit the skyline started at `i`
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pub fn can_put(&self, mut i: usize, w: u32, h: u32) -> Option<Rect> {
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let mut rect = Rect::new(self.skylines[i].x, 0, w, h);
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let mut width_left = rect.w;
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loop {
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rect.y = max(rect.y, self.skylines[i].y);
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// the source rect is too large
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if !self.border.contains(&rect) {
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return None;
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}
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if self.skylines[i].w >= width_left {
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return Some(rect);
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}
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width_left -= self.skylines[i].w;
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i += 1;
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assert!(i < self.skylines.len());
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}
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}
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pub fn find_skyline(&self, w: u32, h: u32) -> Option<(usize, Rect)> {
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let mut bottom = u32::MAX;
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let mut width = u32::MAX;
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let mut index = None;
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let mut rect = Rect::new(0, 0, 0, 0);
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// keep the `bottom` and `width` as small as possible
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for i in 0..self.skylines.len() {
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if let Some(r) = self.can_put(i, w, h) {
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if r.bottom() < bottom || (r.bottom() == bottom && self.skylines[i].w < width) {
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bottom = r.bottom();
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width = self.skylines[i].w;
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index = Some(i);
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rect = r;
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}
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}
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if self.config.allow_rotation {
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if let Some(r) = self.can_put(i, h, w) {
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if r.bottom() < bottom || (r.bottom() == bottom && self.skylines[i].w < width) {
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bottom = r.bottom();
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width = self.skylines[i].w;
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index = Some(i);
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rect = r;
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}
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}
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}
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}
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index.map(|x| (x, rect))
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}
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pub fn split(&mut self, index: usize, rect: &Rect) {
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let skyline = Skyline {
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x: rect.left(),
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y: rect.bottom() + 1,
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w: rect.w,
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};
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assert!(skyline.right() <= self.border.right());
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assert!(skyline.y <= self.border.bottom());
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self.skylines.insert(index, skyline);
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let i = index + 1;
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while i < self.skylines.len() {
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assert!(self.skylines[i - 1].left() <= self.skylines[i].left());
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if self.skylines[i].left() <= self.skylines[i - 1].right() {
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let shrink = self.skylines[i - 1].right() - self.skylines[i].left() + 1;
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if self.skylines[i].w <= shrink {
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self.skylines.remove(i);
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} else {
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self.skylines[i].x += shrink;
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self.skylines[i].w -= shrink;
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break;
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}
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} else {
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break;
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}
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}
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}
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pub fn merge(&mut self) {
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let mut i = 1;
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while i < self.skylines.len() {
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if self.skylines[i - 1].y == self.skylines[i].y {
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self.skylines[i - 1].w += self.skylines[i].w;
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self.skylines.remove(i);
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i -= 1;
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}
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i += 1;
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}
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}
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pub fn pack(&mut self, texture_rect: &Rect) -> Option<()> {
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let mut width = texture_rect.w;
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let mut height = texture_rect.h;
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width += self.config.texture_padding + self.config.texture_extrusion * 2;
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height += self.config.texture_padding + self.config.texture_extrusion * 2;
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if let Some((i, mut rect)) = self.find_skyline(width, height) {
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self.split(i, &rect);
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self.merge();
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// let rotated = width != rect.w;
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rect.w -= self.config.texture_padding + self.config.texture_extrusion * 2;
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rect.h -= self.config.texture_padding + self.config.texture_extrusion * 2;
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Some(())
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} else {
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None
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}
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}
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pub fn can_pack(&self, texture_rect: &Rect) -> bool {
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if let Some((_, rect)) = self.find_skyline(
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texture_rect.w + self.config.texture_padding + self.config.texture_extrusion * 2,
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texture_rect.h + self.config.texture_padding + self.config.texture_extrusion * 2,
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) {
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let skyline = Skyline {
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x: rect.left(),
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y: rect.bottom() + 1,
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w: rect.w,
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};
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return skyline.right() <= self.border.right() && skyline.y <= self.border.bottom();
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}
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false
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}
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}
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